Thursday, 10 September 2015

Environmental Art / 2D Game Art

One of my oldest passions within drawing has been environmental concept art, this is due to my earlier inspirations being Ralph McQuarrie, who developed the now famous locations, characters and spaceships of Star Wars.
The current industry is dominated by matte-painters who create near-photorealistic facsimiles of environments for their project.
I have frequently struggled to attain this level of realism within my work, as my particular crutch is line art, and I avoid painting with wet or digital media.

I have always enjoyed drawing up new imagined environments, and would certainly like to make a career out of it. 


I would suggest that during Level 6 it would be useful to refine my environment-creating abilities, perhaps in relation to a grander project such as a narrative piece.

Rather than creating a totally new story (creating a totally new story would obviously take up a lot of time), I could adapt one of my favourite examples of literature into a short graphic novel or comic. The collective character and environment developments would certainly go some way to creating a coherent portfolio.

I may refer to the IndieDB jobs section to find collaborators (since there is no longer a game department at the LCA).


Follow Adam's board Places and Spaces on Pinterest.

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